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A COMPLETE MODIFICATION FOR OPERATION FLASHPOINT

March 15, 2008

FFUR ‘85 Patch 1.05

Filed under: Pages — Thunderbird84 @ 3:30 am

3 memorable years of development with countless hours of work, of enjoyment, with a solid community’s support, backing and encouragement. I would like to sincerely thank all of you who contributed in making FFUR one of greatest achievement within OFP’s scene, and for having kept the MOD alive so long, with more than 400 000 downloads throughout more than 50 months…

  • Simple players.
  • Modders.
  • Addon Makers : (Modelers, Coders, Scripters, Sound Designers, Animations Developers, 2D Artists…).
  • Former FFUR Members.
  • Beta-Testers.
  • Military Advisors.
  • News Posters.

As this is undoubtedly the last FFUR release for ‘Operation Flashpoint’ - Vektorbosen’s upcoming models will be included via a little patch that will only replace some of the current US Models.

Download - Mirror 1 - This is a Patch, therefore you need to install the ‘Full pack available in the first page’ before you perform the installation of the patch. (Mirrors would be greatly appreciated).

——————–List of changes and enhancements——————–

  • Enhanced: Made SLX scripts more “OFP missions” compatible therefore increasing the FPS Level.
  • Enhanced: Included New Sound Effects for light weapons (Rifles mostly).
  • Fixed: The Crash on Soviet/Russian anti tank specialist.
  • Fixed: Rebel dshk gunner is USSR not Rebel.
  • Fixed: Removed the G36 as it did not exist in 1980’s (entered service in 1995).
  • Fixed: Rebel BMP-1 crew is russian along with t-72a , and t-80u (rebel models).
  • Fixed: US Black Ops should use AK-74 not AK-47 or at least AKM.
  • Fixed: The reloading animation of the M72 Law.
  • Fixed: Riflemen mortar (american) has 2 reload stanag 5.56mm options under action menu.
  • Fixed: Replaced the AK-74su by the AKS-74 for Crew and SpetsNatz Members.
  • Fixed: Spetsnaz machinegunner(and light machinegunner) cannot establish machinegun position.
  • Fixed: The left hand of the spetsnaz soldiers, as a part of the hand was missing.
  • Fixed: The mouth of all Models as it you were able to see through their heads.
  • Fixed: The gear of the Mig-21 doesn`t retract.
  • Fixed: The Repair truck on the USSR side is listed as Ammo Truck.
  • Fixed: Put back the radar on the Shilka.
  • Fixed: Res Armored vehicles have Res crews and no more russian crews.
  • Fixed: Errors after ejecting from a-10 bomber.
  • Fixed: US Trucks carry M84 Carl Gustav Launchers and not just rockets.
  • Fixed: Cessna has no more ‘Ejection Seat’.
  • Fixed: MIG-21 maeuvrability values.
  • Fixed: Put back the crosshairs.
  • Fixed: Ironsight of the M3A1 Greasegun.
  • Fixed: RPK-74 only fires in Semi Auto.
  • Fixed: The error messages: “Error alive: TypeArray, expected Object!” .
  • Fixed: M60A2 renamed to M60A1 or M60A3; the M60A2 fired missiles and wasn’t fielded widely.
  • Fixed: Replaced the T-80U by the T-80BV for a matter of realism.
  • Added: Realistic Grass around roads on OFP’s islands.
  • Added: Symbiot Amazing Malden Island and replace BIS islands textures by WGL nice ones.
  • Added: M21 and SVD Rebels.
  • Added: Ironsight for the RPK.
  • Renamed : M60A2 renamed to M60A1 or M60A3; the M60A2 fired missiles and wasn’t fielded widely.
  • Renamed : SU-22 to SU-17M4 as the SU-22 is the expert version.
  • Renamed : BMP-1 to BMP-1P.
  • Renamed : F-4 to F-4E.
  • Renamed : F-14 to F-14A.
  • Renamed : MI-8 to MI-8 MT/MTV.
  • Renamed : PT-76 to PT-76B

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